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Function: calcWeftVertexZ()

calcWeftVertexZ(pos, face, layer, layer_spacing, warp_diameter, weft_diameter): Vec3

Defined in: simulation/simulation.ts:1880

z points sit at the edges of the warp so the face doesn't affect the position, instead, they use control points to control the shape.

Parameters

pos

Vec3

face

boolean | null

layer

number

layer_spacing

number

warp_diameter

number

weft_diameter

number

Returns

Vec3