Function: getUntouchedFloatsInRange()
getUntouchedFloatsInRange(
i,j,all_floats,wefts,warps):number[]
Defined in: simulation/simulation.ts:503
given a range in i and/or j this returns any float that has at least part of it within the boundary formed by i and j.
Parameters
i
//the l can be less than 0 and r can be greater than wefts
l
number
r
number
j
l
number
r
number
all_floats
object[]
wefts
number
warps
number
Returns
number[]