Skip to main content

Function: getUntouchedFloatsInRange()

getUntouchedFloatsInRange(i, j, all_floats, wefts, warps): number[]

Defined in: simulation/simulation.ts:503

given a range in i and/or j this returns any float that has at least part of it within the boundary formed by i and j.

Parameters

i

//the l can be less than 0 and r can be greater than wefts

l

number

r

number

j

l

number

r

number

all_floats

object[]

wefts

number

warps

number

Returns

number[]